-
Pokemon
MTG
Yu-Gi-Oh!
Riftbound
Disney Lorcana
Bandai TCGs
Other TCGs
-
-
-
-
Exit the Game - The Gate Between the Worlds
Exit the Game - The Gate Between the Worlds
Vendor: Board Games
Product Type :
What is hidden behind the mysterious gate in the cave? Driven by curiosity and with a queasy feeling in the stomach, the players move towards a dark goal. All of a sudden they are drawn in and everything goes black around them. When they regain consciousness, they are no longer in the cave, but in a gloomy, strange environment! How are they supposed to find their way back into the familiar world now?
Exit the Game Gate Between the World is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
For Ages 12+
For 1-4 players
Three dot Novice Level of Difficulty
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'