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Kids Express
Kids Express
Vendor: Board Games
Product Type :
Take out the Bandits and save the treasure!
1-4 Players | 20 Mins | Ages 5+
Dastardly bandits have stolen Mountain Valley’s gold. They’re escaping on the train to the city and have hidden the gold nuggets in the passengers’ luggage... You decide to ride to the rescue in your stagecoach and help your friend Sam, the Marshal’s son, get back the gold.
We're relying on you, kids. We've got to snatch the loot from the clutches of the bandits!
In Kids Express, you take turns. On your turn, follow the two steps below:
– Step 1
You can move your Kid standee OR shoot with Sam.
– Step 2
You must pick up 1 Baggage token from where your figurine is located, and then apply the effect of this token.
Step 1 in detail
Move your Kid standee: Take your Kid standee and place it in the Train car of your choice, so long as there are no Bandits in that location.
OR
Shoot with Sam: Move the Sam standee. Use your Player Aid board to position Sam closer to or farther away from the Train and then place the Slingshot on the platform and flick or use a finger to hit it toward 1 or more Bandits, aiming to knock them over.
Step 2 in detail
Pick up an item of Luggage AND apply its effect : Take 1 Luggage token from the stack in the location your Kid standee is in. Turn it over and apply its effect. Keep it in front of you (Unless otherwise specified.)
The game ends immediately as soon as 1 of the stacks of Luggage tokens RUNS OUT.
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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