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Magic Secret Lair x God of War: Norse
Magic Secret Lair x God of War: Norse
Vendor: Magicthegathering
Product Type : MTG Sealed
“Do not be sorry, be better.”
After carving a path of vengeance through Mt. Olympus, Kratos wandered for many years—eventually making his way to the mysterious Norse lands. Following the death of his wife, Kratos and his young son, Atreus, embark on a journey to honor her final wishes, entangling them with the Aesir gods and leading them on a path to eventually face the cataclysmic event of Ragnarök. Empower the father and son duo on the battlefield through Teferi’s Ageless Insight as Mimir (the reversible treatment allows you to play either Mimir-in-a-tree or Mimir-as-a-head) and Iroas, God of Victory given form as the indomitable warrior, and “Freya, Queen of the Valkyries.”
Contents:
- 1x Atreus, Impulsive Son
- 1x Kratos, Stoic Father
- 1x REVERSIBLE Teferi’s Ageless Insight as “Mimir’s Ancient Wisdom”
- 1x Iroas, God of Victory as “Freya, Queen of the Valkyries”
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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