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Medical Mysteries - New York Emergency Room
Medical Mysteries - New York Emergency Room
Vendor: Board Games
Product Type :
Gather your diagnostic team, write down the symptoms, and deduce the disease
1-4 Players (best 2) | 30-60 Mins | Ages 14+
Your patients' lives are in your hands. Will they survive the night? Work as a team to solve real life medical cases. Each patient has a mysterious medical condition and it is your job to diagnose and treat before its too late. Do you have what it takes to save their lives?
BE A NEW YORK CITY EMERGENCY ROOM DOCTOR: Medical Mysteries puts you in the shoes of an Emergency Room doctor, tasked with ensuring your patient survives the night - their lives are in your hands. Can you work with your team to examine, diagnose and treat your patient, before it’s too late?
INCLUDES 4 PATIENTS AND A TUTORIAL: This Medical Mysteries game includes 4 patient files to solve. Each patient comes into the Emergency Room with mysterious medical condition that you’ll need to unravel before it’s too late. Also includes a Tutorial which walks you through a patient case so you feel prepared to treat and diagnose patients on your own before moving to the 4 main patients. Each case has a varying level of difficulty.
EXAMINE, DIAGNOSE AND TREAT: As an Emergency Room Doctors, it is your job to examine your patients’ mysterious symptoms, review their medical history and uncover hidden clues. Work together to diagnose the conditions. Follow clues, run tests, consult specialists and use your instincts to diagnose the patient, and finally make the right treatment decisions to help your patient survive the night. Then, work to determine the underlying cause of their condition. Earn points along the way for making the right treatment decisions and helping your patient survive the night.
NO PROIOR MEDICAL KNOWLEDGE NECESSARY, EASY TO LEARN AND PLAY: Medical Mysteries game includes a full case tutorial to walk you through how to play. Tutorial helps players navigate through their patient's treatment plan, and no prior medical knowledge is necessary. Each patient includes an intake interview, and an Electronic Medical Record to review and assess the case. From there, you’ll have the information you need to start treating and diagnosing. Research Sheets will provide details on possible conditions that your patient might have, and additional information will unfold as you start treating the patient. Gather more information by running tests and consulting specialist as you narrow down the options.
IT’S A RACE AGAINST THE CLOCK: Each action you take progresses the game, and the clock. Your goal is to get your patient to survive the night. Continue testing and diagnosing until time runs out.
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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