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The Fuzzies
Vendor: Board Games
Product Type : Board Game
Create impossible towers with little fuzzballs.
2-4 Players | 5-15 Mins | Ages 6+
Features: Action / Dexterity, Children's Game, Physical Removal
Description:
The Fuzzies is a game about creating gravity-defying towers out of fuzzy little balls.
Draw a card a remove that color of fuzzy using either tweezers or your fingers but you can not get out of your seat. Stick it anywhere higher on the tower.
If you are successful then the next player goes but if any balls drop, you must draw cards equal to the number of balls dropped and do the challenge on your next turn (e.g. remove a Fuzzy while covering your eye)
The game ends when someone oafishly knocks over the tower. That player is the loser, everyone else wins!
AWARDS & HONORS
2022 ATA Game of the Year 2023 Nominee
2021 Golden Geek Best Party Game Nominee
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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