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Underwater Cities
Underwater Cities
Vendor: Board Games
Product Type : Board Game
Develop future cities on the seafloor through politics, production, and science.
1-4 Players (best 2) | 80-150 Mins | Ages 12+
In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
Features: End Game Bonuses, Hand Management, Income, Network and Route Building, Solo / Solitaire Game, Turn Order: Stat-Based, Worker Placement
Theme: Card Game, City Building, Civilization, Industry / Manufacturing, Nautical, Science Fiction
AWARDS & HONORS
- 2021 MinD-Spielepreis Complex Game Winner
- 2021 MinD-Spielepreis Complex Game Nominee
- 2020 Kennerspiel des Jahres Recommended
- 2019 Tric Trac Nominee
- 2019 JUG Adult Game of the Year Winner
- 2019 JUG Adult Game of the Year Finalist
- 2019 Jogo do Ano Nominee
- 2019 International Gamers Award - General Strategy: Multi-player Nominee
- 2019 Goblin Magnifico Nominee
- 2019 Cardboard Republic Tactician Laurel Nominee
- 2018 Swiss Gamers Award Winner
- 2018 Swiss Gamers Award Nominee
- 2018 Meeples' Choice Nominee
- 2018 Golden Geek Board Game of the Year Nominee
- 2018 Golden Geek Best Strategy Board Game Nominee
Card Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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